

No, Mcleod's flash game Super Smash Flash 2 has no computer viruses. You can't do this,because goku is in super smash flash 2.

How do you get sprites in Super Smash Flash 2? Wiki User No, Super Smash Flash 2 does not have any viruses. The material on this site can not be reproduced, distributed, transmitted, cached or otherwise used, except with prior written permission of Multiply. The Black Tower.Why don't fictional characters say "goodbye" when they hang up a phone? All Rights Reserved. Sheets in this update: Max 50 sheets per console on home page.
#SUPER SMASH FLASH 2 BETA MEGASYNC MODS#
Possible Mods for 1.1.0.1īejeweled Homebrew. Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets! Follow Us! Recently Uploaded Sheets Secret of Mana. This article is about Ness's appearance in Super Smash Flash 2.Hello, Guest! Sign In Don't have an account? Start a Wiki. Sprite Sheet Pack By Lucarioshirona On Deviantart Sprite - Super Smash Flash 2 Sonic Sprites Always upload an updated file under the same name of the older version to supersede it. Whether it is a new image or simply a higher quality update, upload the new file and add it into the section. Ness's placement in the current Beta tier list is 25 of B. Ness was seen as a bottom-low tier character when he was first introduced in demo v0. However, Ness appears to not be more effective than he was last demo. His KO options and recovery are overall better. Ness also has problems dealing with projectiles that he is unable to absorb, which makes him struggle against characters like Link and Mega Man. Ness has average weight, but below average accelerated falling speed, which allows him to be KO'd vertically early. During this time, his opponent can get easy hits, cancel out the thunder thus gimping his recoveryor even hit Ness into his own thunder, causing him to rocket off at a bad angle and die. Ness's second major flaw is his recovery, which will leave Ness as a sitting duck until he sets up the PK Thunder 2. Another disadvantage of his poor range is that most of his finishers requires Ness to be close to his opponent while his only finisher with reach, his forward smash, is slow and predictable. However, Ness's major flaw is his poor range which leaves him vulnerable to characters with disjointed hitboxes ex. He has the ability to absorb energy-based projectiles with PSI Magnet, healing himself in the process, and can reflect most of them with his forward smash. He also has multiple different options to deal with other projectiles. He has a good projectile in his PK Fire which can help him rack up damage by trapping the opponent while also being useful for edge guarding and can create shield pressure. His up throw sets up for good air combos. He can chain grab certain characters with his down throw or use it to start combos. He has a good grab and throw game, despite possessing the sixth shortest grab in the current demo. He has a great air game with fast and powerful aerials combined with his ability to double jump cancel which gives him a great flexibility in the air that most other characters do not posses. It is difficult to generalize Ness due to his diverse attributes. However, Nstinct and Appleywho are the two most notable Ness players, tend to place high in tournaments with him. This is not surprising, given that Ness is one of the most vulnerable characters when taking lag into account. Ness appears to have a small player base and poor representation in online tournaments. He has problems with range in many of his attacks and a slow movement speed, giving him a weak selection of approach options, which forces him to play defensively or risk losing the neutral.ĭue to his below average accelerated falling speedhe can be KO 'ed vertically earlier than most characters. However, Ness suffers from an extremely predictable recovery that is very easy to gimp by either neutralizing the projectile or by hitting Ness into it at an undesirable angle. His aerial game is very potent due to his solid aerials and his ability to double jump cancel. He has a solid projectile with PK Fireand can deal with opponents' projectiles by reflecting them with forward smash or absorbing them with PSI Magnet. Ness possesses a strong aerial game, decent combo potential and strong finishers in his forward smasha sweet spotted back aerialup aerialdown aerialPK FlashPK Thunder 2and his back throw. Ness slightly fell to 25th, but stayed at B- tier. His voice clips are taken directly from Super Smash Bros. He is a starter character, which is a recurring change in the main Super Smash Bros. His sprites are custom-made and, alongside with his moveset, based on his appearance in Super Smash Bros.
